Uses of Class
it.polimi.ingsw.server.model.game_logic.LightPlayableCharacter
Packages that use LightPlayableCharacter
Package
Description
-
Uses of LightPlayableCharacter in it.polimi.ingsw.client.cli_graphics
Method parameters in it.polimi.ingsw.client.cli_graphics with type arguments of type LightPlayableCharacterModifier and TypeMethodDescriptionprivate voidTerminal.renderAvailableCharacters(List<LightPlayableCharacter> availableCharacters, int row, int col) -
Uses of LightPlayableCharacter in it.polimi.ingsw.client.new_gui.views.player_view
Methods in it.polimi.ingsw.client.new_gui.views.player_view with parameters of type LightPlayableCharacterModifier and TypeMethodDescriptionprivate static javafx.scene.layout.PaneCharactersRenderer.renderPrompt(LightPlayableCharacter lpc, javafx.scene.image.ImageView character) -
Uses of LightPlayableCharacter in it.polimi.ingsw.server.model.game_logic
Fields in it.polimi.ingsw.server.model.game_logic declared as LightPlayableCharacterModifier and TypeFieldDescriptionfinal LightPlayableCharacterLightGameState.characterPlayedInCurrentTurnFields in it.polimi.ingsw.server.model.game_logic with type parameters of type LightPlayableCharacterModifier and TypeFieldDescriptionfinal List<LightPlayableCharacter>LightGameState.availableCharactersMethods in it.polimi.ingsw.server.model.game_logic that return LightPlayableCharacterModifier and TypeMethodDescriptionPlayableCharacter.lightify()This method creates the light version of the PlayableCharacter containing all the useful information that need to be sent over the network and returns itPlayableCharacterLock.lightify()This method returns the light version of a PlayableCharacterLock, containing all the useful information to be sent over the networkPlayableCharacterProfessor.lightify()This method returns the light version of the PlayableCharacter, containing all the useful information that need to be sent over the networkPlayableCharacterWithStudents.lightify()This method returns the light version of the PlayableCharacter, containing all the useful information that need to be sent over the networkConstructors in it.polimi.ingsw.server.model.game_logic with parameters of type LightPlayableCharacterModifierConstructorDescriptionLightGameState(List<LightArchipelago> archipelagos, List<LightSchoolBoard> schoolBoards, List<List<Color>> clouds, int currentPlayerSchoolBoardId, Phase currentPhase, List<Integer> roundOrder, int motherNaturePosition, Map<Integer, Card> schoolBoardIdsToCardPlayedThisRound, List<LightPlayableCharacter> availableCharacters, LightPlayableCharacter characterPlayedInCurrentTurn)