Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
U
- undoButtonRect - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- undoButtonRelH - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- undoButtonRelW - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- undoButtonRelX - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- undoButtonRelY - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- UnhandledMessageAtLowestLayerException - Exception Class in it.polimi.ingsw.communication.sugar_framework.exceptions
- UnhandledMessageAtLowestLayerException(SugarMessage) - Constructor for exception class it.polimi.ingsw.communication.sugar_framework.exceptions.UnhandledMessageAtLowestLayerException
- UnicodeString - Class in it.polimi.ingsw.client.cli_graphics
-
This class represents a string composed by unicode characters.
- UnicodeString() - Constructor for class it.polimi.ingsw.client.cli_graphics.UnicodeString
- unlock() - Method in interface it.polimi.ingsw.server.model.game_logic.ArchipelagoCommonInterface
- unlock() - Method in class it.polimi.ingsw.server.model.game_logic.ExpertArchipelago
-
This method sets the lock of the archipelago to false
- unLock() - Method in interface it.polimi.ingsw.server.model.game_logic.Playable
- unLock() - Method in class it.polimi.ingsw.server.model.game_logic.PlayableCharacterLock
-
This method increases the lock count
- unlockMotherNaturePosition() - Method in class it.polimi.ingsw.server.model.game_logic.ExpertGameState
-
This method unlocks the archipelago onto which mother nature terminates its movement
- unlockMotherNaturePosition() - Method in interface it.polimi.ingsw.server.model.game_logic.GameStateCommonInterface
- updateClientMsg - Variable in class it.polimi.ingsw.server.controller.game_state_controller.messages.GameOverMsg
- updateClientMsg - Variable in class it.polimi.ingsw.server.controller.game_state_controller.messages.OKAndUpdateMsg
- updateClientMsg(UpdateClientMsg) - Method in class it.polimi.ingsw.client.game_client_and_cli.GameClient
- UpdateClientMsg - Class in it.polimi.ingsw.server.controller.game_state_controller.messages
- UpdateClientMsg(LightGameState) - Constructor for class it.polimi.ingsw.server.controller.game_state_controller.messages.UpdateClientMsg
- updateGameState(LightGameState) - Method in class it.polimi.ingsw.client.cli_graphics.Terminal
-
This method updates the terminal with the new lightGameState.
- updateLogs(List<UnicodeString>) - Method in class it.polimi.ingsw.client.cli_graphics.Terminal
-
This method prints the logs to the terminal.
- updatePeerIfOlder(String, Peer) - Method in class it.polimi.ingsw.server.controller.game_controller.GameController
-
Used when a player plays a move, it checks if the user has logged In from a new connection, if yes, it updates the peer socket
- updateSeed(Event) - Method in class it.polimi.ingsw.server.model.game_logic.GameState
- upi - Variable in class it.polimi.ingsw.communication.sugar_framework.messages.PeerUPIMessage
- upi - Variable in class it.polimi.ingsw.communication.sugar_framework.Peer
- upi - Variable in class it.polimi.ingsw.communication.sugar_framework.SugarClient
- useLock() - Method in interface it.polimi.ingsw.server.model.game_logic.Playable
- useLock() - Method in class it.polimi.ingsw.server.model.game_logic.PlayableCharacterLock
-
This method decreases the lock count
- UserExperience - Class in it.polimi.ingsw.client.new_gui.user_experience
- UserExperience() - Constructor for class it.polimi.ingsw.client.new_gui.user_experience.UserExperience
- username - Variable in class it.polimi.ingsw.client.game_client_and_cli.GameClient
- username - Variable in class it.polimi.ingsw.client.new_gui.input_handler.InputParams
- username - Variable in class it.polimi.ingsw.server.controller.auth_controller.messages.LoginMsg
- username - Variable in class it.polimi.ingsw.server.controller.auth_controller.messages.SignUpMsg
- username - Variable in class it.polimi.ingsw.server.model.game_logic.entities.Player
- username(String) - Method in class it.polimi.ingsw.client.new_gui.input_handler.InputParams
- usernameToIsWinner - Variable in class it.polimi.ingsw.server.controller.game_state_controller.messages.GameOverMsg
- usernameToSchoolBoardId - Variable in class it.polimi.ingsw.server.controller.game_state_controller.CommunicationController
- usernameToSchoolBoardId - Variable in class it.polimi.ingsw.server.model.game_logic.LightGameState
- usersRepository - Variable in class it.polimi.ingsw.server.controller.auth_controller.AuthController
- UsersRepository - Class in it.polimi.ingsw.server.repository
- UsersRepository() - Constructor for class it.polimi.ingsw.server.repository.UsersRepository
-
Singleton, private constructor
- UsersRepositoryInterface - Interface in it.polimi.ingsw.server.repository.interfaces
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