Index
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E
- effect - Variable in enum class it.polimi.ingsw.server.model.game_logic.enums.Character
- effect - Variable in class it.polimi.ingsw.server.model.game_logic.LightPlayableCharacter
- effect - Variable in class it.polimi.ingsw.server.model.game_logic.PlayableCharacter
- ELEPHANT - Enum constant in enum class it.polimi.ingsw.server.model.game_logic.enums.Card
- EMPTY_CLOUD - Enum constant in enum class it.polimi.ingsw.server.controller.game_state_controller.messages.enums.ReturnMessage
- EmptyCloudException - Exception Class in it.polimi.ingsw.server.model.game_logic.exceptions
- EmptyCloudException() - Constructor for exception class it.polimi.ingsw.server.model.game_logic.exceptions.EmptyCloudException
- EmptyStudentSupplyException - Exception Class in it.polimi.ingsw.server.model.game_logic.exceptions
- EmptyStudentSupplyException() - Constructor for exception class it.polimi.ingsw.server.model.game_logic.exceptions.EmptyStudentSupplyException
- enableReconstructGames - Variable in class it.polimi.ingsw.server.server_logic.GameServer
- end_turn - Enum constant in enum class it.polimi.ingsw.client.enums.CLICommand
- endActionTurn() - Method in class it.polimi.ingsw.server.controller.game_state_controller.GameStateController
-
This method performs all the controls before ending the player's turn and starting the next player's turn
- endTurn() - Method in class it.polimi.ingsw.client.game_client_and_cli.GameClient
- EndTurn - Enum constant in enum class it.polimi.ingsw.client.new_gui.input_handler.InputEventType
- endTurnButtonRect - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- endTurnButtonRelH - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- endTurnButtonRelW - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- endTurnButtonRelX - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- endTurnButtonRelY - Static variable in class it.polimi.ingsw.client.new_gui.layout.Layout
- endTurnMsg(EndTurnMsg, Peer) - Method in class it.polimi.ingsw.server.controller.game_state_controller.CommunicationController
-
This method is the handler for the EndTurnMsg
- endTurnMsg(EndTurnMsg, Peer) - Method in class it.polimi.ingsw.server.controller.game_state_controller.ExpertCommunicationController
-
This is the handler of the messages for the characters with ID 1.
- EndTurnMsg - Class in it.polimi.ingsw.server.controller.game_state_controller.messages
- EndTurnMsg(String) - Constructor for class it.polimi.ingsw.server.controller.game_state_controller.messages.EndTurnMsg
- EnemiesView - Enum constant in enum class it.polimi.ingsw.client.new_gui.GUI.View
- EnemySchoolBoardsRenderer - Class in it.polimi.ingsw.client.new_gui.views.enemies_view
- EnemySchoolBoardsRenderer() - Constructor for class it.polimi.ingsw.client.new_gui.views.enemies_view.EnemySchoolBoardsRenderer
- EnemyViewRenderer - Class in it.polimi.ingsw.client.new_gui.views.enemies_view
- EnemyViewRenderer() - Constructor for class it.polimi.ingsw.client.new_gui.views.enemies_view.EnemyViewRenderer
- Entrance - Enum constant in enum class it.polimi.ingsw.client.new_gui.views.player_view.SchoolBoardRenderer.TargetType
- entranceCoordinates - Static variable in class it.polimi.ingsw.client.new_gui.views.player_view.SchoolBoardRenderer
- equals(Object) - Method in class it.polimi.ingsw.communication.sugar_framework.Peer
- equals(Object) - Method in class it.polimi.ingsw.communication.sugar_framework.Room
- equals(Object) - Method in class it.polimi.ingsw.server.model.game_logic.Archipelago
- eryantis_background - Static variable in class it.polimi.ingsw.client.new_gui.AssetHolder
- Event - Class in it.polimi.ingsw.server.event_sourcing
- Event(String, UUID) - Constructor for class it.polimi.ingsw.server.event_sourcing.Event
- EventsMapper - Class in it.polimi.ingsw.server.event_sourcing
- EventsMapper() - Constructor for class it.polimi.ingsw.server.event_sourcing.EventsMapper
- EventSourcingException - Exception Class in it.polimi.ingsw.server.event_sourcing.exceptions
- EventSourcingException(String, Throwable) - Constructor for exception class it.polimi.ingsw.server.event_sourcing.exceptions.EventSourcingException
- EventsRepository - Class in it.polimi.ingsw.server.repository
- EventsRepository() - Constructor for class it.polimi.ingsw.server.repository.EventsRepository
- executeCommand(CLICommand, Map<String, String>) - Method in class it.polimi.ingsw.client.game_client_and_cli.GameClient
- executorService - Variable in class it.polimi.ingsw.server.controller.games_manager.GamesManager
- exit - Variable in class it.polimi.ingsw.client.new_gui.views.player_view.CharacterPromptController
- ExpertArchipelago - Class in it.polimi.ingsw.server.model.game_logic
- ExpertArchipelago(int) - Constructor for class it.polimi.ingsw.server.model.game_logic.ExpertArchipelago
- ExpertCommunicationController - Class in it.polimi.ingsw.server.controller.game_state_controller
- ExpertCommunicationController(List<Player>) - Constructor for class it.polimi.ingsw.server.controller.game_state_controller.ExpertCommunicationController
- ExpertCommunicationController(List<Pair<String, Integer>>, UUID) - Constructor for class it.polimi.ingsw.server.controller.game_state_controller.ExpertCommunicationController
- ExpertFourPlayerStrategy - Class in it.polimi.ingsw.server.model.game_logic.number_of_player_strategy
- ExpertFourPlayerStrategy() - Constructor for class it.polimi.ingsw.server.model.game_logic.number_of_player_strategy.ExpertFourPlayerStrategy
- ExpertGameState - Class in it.polimi.ingsw.server.model.game_logic
- ExpertGameState(int) - Constructor for class it.polimi.ingsw.server.model.game_logic.ExpertGameState
- ExpertGameState(int, List<PlayableCharacter>) - Constructor for class it.polimi.ingsw.server.model.game_logic.ExpertGameState
-
ONLY FOR TESTING
- ExpertGameStateController - Class in it.polimi.ingsw.server.controller.game_state_controller
- ExpertGameStateController(int) - Constructor for class it.polimi.ingsw.server.controller.game_state_controller.ExpertGameStateController
- ExpertGameStateController(UUID) - Constructor for class it.polimi.ingsw.server.controller.game_state_controller.ExpertGameStateController
- expertMode - Variable in class it.polimi.ingsw.server.controller.games_manager.messages.JoinMatchMakingMsg
- ExpertNumberOfPlayersStrategyFactory - Class in it.polimi.ingsw.server.model.game_logic.number_of_player_strategy
- ExpertNumberOfPlayersStrategyFactory() - Constructor for class it.polimi.ingsw.server.model.game_logic.number_of_player_strategy.ExpertNumberOfPlayersStrategyFactory
- ExpertSchoolBoard - Class in it.polimi.ingsw.server.model.game_logic
- ExpertSchoolBoard(int, List<Color>, TowerColor, int) - Constructor for class it.polimi.ingsw.server.model.game_logic.ExpertSchoolBoard
- ExpertThreePlayerStrategy - Class in it.polimi.ingsw.server.model.game_logic.number_of_player_strategy
- ExpertThreePlayerStrategy() - Constructor for class it.polimi.ingsw.server.model.game_logic.number_of_player_strategy.ExpertThreePlayerStrategy
- ExpertTwoPlayerStrategy - Class in it.polimi.ingsw.server.model.game_logic.number_of_player_strategy
- ExpertTwoPlayerStrategy() - Constructor for class it.polimi.ingsw.server.model.game_logic.number_of_player_strategy.ExpertTwoPlayerStrategy
- extractAndParseParameters(String) - Method in class it.polimi.ingsw.client.game_client_and_cli.GameClient
- extractCharacters() - Method in class it.polimi.ingsw.server.model.game_logic.ExpertGameState
-
This method randomly extracts 3 different characters with which the game will be played.
- extractCommand(String) - Method in class it.polimi.ingsw.client.game_client_and_cli.GameClient
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